Spectrumgames
Monday, September 15, 2014
Thursday, August 7, 2014
YSRnRY Daily Fix: Teenage Mutant Hero Turtles - Soundtrack and Magazine ...
I found this music video on youtube of the game Teenage Mutant Hero Turtles for the Spectrum. Really like the 8 bit sound coming out of it. This video also has cuts from spectrum magazines from the old days. Play it at your own risk. Only for spectrum fans. I believe the rest of the common mortals will not get this stuff at all. It was really cool to pull back from my memory those images of the Turtles. I remember the days when I spent lots of hours playing this game on the spectrum after waiting the computer a few minutes to load the tape. It was really frustrating when it didn't load. These days we can just load it almost instantly on the PC with an emulator.
Thursday, March 27, 2014
Batman The Movie - Spectrum review
We are going to review the Spectrum video-game Batman The Movie, based on the movie Batman from Tim Burton in the year of 1989.
The game music on the Spectrum 128K is awesome!!!
The first level is a platform game where Batman is in the Axis Chemical factory where Jack Napier will become the Joker. The game is super cool and you can throw batarangs to your enemies. If you go against the enemies you will kill them at the cost of loosing a small portion of your energy bar, however if you jump on top of them you will kill them and you don't loose any energy. There are two types of enemies - some gun men with pistols and some guys that will trough grenades at you. Be careful to not be caught by those evil chemical acid drops it will make you loose energy. Their energy bar is the Batman face changing to the Joker's. The end of this level is when you it Jack The Napier with a batarang on top of a platform into a tank full of liquid acid waist who will change Jack into the Joker.
Always felt gutted when I didn't have an Amiga on Level 2. On the Spectrum version is a 2d sided scrolling race car game and on the Amiga you have 3d. Back on the days that was awesome but you can't have it all and the Spectrum version has is unique charm and amazing playability. The Amiga 3d was a bit dodgy to be fair. In this side-scrolling game in which you will drive the Batmobile trough the roads of Gotham-City running away from the Joker's van full of thugs who is chasing you after the incident in the museum with Vicky Vale. Vicky Vale is inside the Batmobile with you according to the movie but in this Spectrum version you can't see it. The music in the 128K of this level really goes well, is up beat and gives you a drive to complete the level as quick as possible. However you will find several adversities until you reach your final destination which would be the Batcave.
One way to make the turns is with the help of a cable, the Batcable just like in the movie when the Batmobile throws some wire so he manage to make turns in 90 degrees. You hit fire just before the turn so the cable can be fired against one of the street corners and if you succeed doing that you will turn really fast other wise if you just turn without being wired you will slide and loose time. There's also an arrow blinking in front of the Batmobile showing you the right direction to go to the Batcave. If you miss a turn more then 3 times you will have the police cars blocking the road and if you go against them you will loose energy, but don't worry you can always turn back even when the Joker's van is right behind you. Please try not to loose the turns and do not go against other cars cause you also loose energy and if you die you will have back to the beginning of the level however there's a safe point when you pass it and then you die you don't go to the beginning of the level but you start somewhere in the middle. I like the fact that on the end of this level you get out of the Gotham-City into the woods until you reach the Batcave, which the entrance is an holographic picture of a rock that you will have to get in there to finish this level and move for the next one. Almost forgot to mention that if the time runs out you will loose one life so you beta hit the accelerator on that Batmobile.
The third level is based when Batman and Vicky Vale are in the Batcave for the Joker's crack code. Here in this level you have to figure it out the right combination among hygiene/cosmetic products to reveal the Joker's evil chemical weapon smilex. Once you combine three of the products you will finish this level. Mind this is a time limit level / task and if you don't crack the code you will loose one life straight away. Life is not easy for Batman.
Next level is with the Batwing, very similar to level 2 but this time you have to collect the balloons with smilex from the roads of Gotham-City. If you smash one of the jokers helicopters you will die so you better avoid colliding with them at all costs. This level ends with the Batwing going down outside Gotham Cathedral, in the movie you see the Joker pulling a huge pistol and shooting the Batwing with one shot. One of the most memorable moments on the film.
Level 5 is inside Gotham Cathedral. You will have to save Vicky Vale from the claws of evil Joker. This level is similar to the first one but this time you have to go to the top of the cathedral where the Joker plans to escape by helicopter. Be careful with the rats and places that collapse with your weight. After all you can't go by stairs cause the Joker destroyed pretty much them by knocking the cathedral's bell with some acid flower of his. Do make sure that when you reach the top of the Cathedral and you find the Joker escaping by chopper, you fire a diagonal batarang to hit the Joker and finish the game otherwise you will miss him and he will succeed escaping and you will loose one life. You will start the level from somewhere from the middle which is ok.
Batman's Spectrum splash screen |
The game music on the Spectrum 128K is awesome!!!
The first level is a platform game where Batman is in the Axis Chemical factory where Jack Napier will become the Joker. The game is super cool and you can throw batarangs to your enemies. If you go against the enemies you will kill them at the cost of loosing a small portion of your energy bar, however if you jump on top of them you will kill them and you don't loose any energy. There are two types of enemies - some gun men with pistols and some guys that will trough grenades at you. Be careful to not be caught by those evil chemical acid drops it will make you loose energy. Their energy bar is the Batman face changing to the Joker's. The end of this level is when you it Jack The Napier with a batarang on top of a platform into a tank full of liquid acid waist who will change Jack into the Joker.
Always felt gutted when I didn't have an Amiga on Level 2. On the Spectrum version is a 2d sided scrolling race car game and on the Amiga you have 3d. Back on the days that was awesome but you can't have it all and the Spectrum version has is unique charm and amazing playability. The Amiga 3d was a bit dodgy to be fair. In this side-scrolling game in which you will drive the Batmobile trough the roads of Gotham-City running away from the Joker's van full of thugs who is chasing you after the incident in the museum with Vicky Vale. Vicky Vale is inside the Batmobile with you according to the movie but in this Spectrum version you can't see it. The music in the 128K of this level really goes well, is up beat and gives you a drive to complete the level as quick as possible. However you will find several adversities until you reach your final destination which would be the Batcave.
Level 2 - The Batmobile |
Level 03 - Crack The Joker's Code |
Next level is with the Batwing, very similar to level 2 but this time you have to collect the balloons with smilex from the roads of Gotham-City. If you smash one of the jokers helicopters you will die so you better avoid colliding with them at all costs. This level ends with the Batwing going down outside Gotham Cathedral, in the movie you see the Joker pulling a huge pistol and shooting the Batwing with one shot. One of the most memorable moments on the film.
Level 5 is inside Gotham Cathedral. You will have to save Vicky Vale from the claws of evil Joker. This level is similar to the first one but this time you have to go to the top of the cathedral where the Joker plans to escape by helicopter. Be careful with the rats and places that collapse with your weight. After all you can't go by stairs cause the Joker destroyed pretty much them by knocking the cathedral's bell with some acid flower of his. Do make sure that when you reach the top of the Cathedral and you find the Joker escaping by chopper, you fire a diagonal batarang to hit the Joker and finish the game otherwise you will miss him and he will succeed escaping and you will loose one life. You will start the level from somewhere from the middle which is ok.
ROBOCOP
This video game was developed by Data East and Nihon Bussan.
The Spectrum version of RoboCop achieved particular critical success, receiving a CRASH Smash award from CRASH, 94% in Sinclair User and Your Sinclair gave 8.8 out of 10, also placing it at number 94 in the Your Sinclair official top 100.
With a game like this for the Spectrum you wouldn't need to put a coin on the arcade machine version. The overall opinion was that this game was better than the original arcade game. Its capture of the original material, smooth scrolling and animation, sampled speech and sound effects were highlighted.
In addition, the ZX Spectrum RoboCop was one of the biggest selling games of all time on that platform and was number one in the sales charts for over a year and a half. It entered the charts in April 1989, and was still in the top five in February 1991. The readers of YS voted it the 9th best game of all time.
Robocop's video game title theme (specifically the Game Boy version) was also used as the music in a series of TV adverts by European kitchen appliance company Ariston.
The box cover for Spectrum is the same image used on the movie poster of the same name.
The games starts in the streets of Detroit, where you walk "side-scroll" left to right, punching de enemies without any gun, just with your fists. Some of the enemies jump on you with Kung-Fu flying kicks, others shoot at you from the windows.
I'm not sure about Robocop being able to jump really height but it does work in the games some how. The boss of level 1 is Ed-209 and the trick here to pass is to jump and shoot at it.
The consistency of this Spectrum game with the movies is awesome, it seems like you are watching the movie but playing it. From the punks trying to arm a innocent woman to the photo ID puzzle, this game revives the movie in detail.
They even added the baby food so every time you eat it increases your energy levels.
The Spectrum version of RoboCop achieved particular critical success, receiving a CRASH Smash award from CRASH, 94% in Sinclair User and Your Sinclair gave 8.8 out of 10, also placing it at number 94 in the Your Sinclair official top 100.
Robocop's cassette box for the Spectrum |
With a game like this for the Spectrum you wouldn't need to put a coin on the arcade machine version. The overall opinion was that this game was better than the original arcade game. Its capture of the original material, smooth scrolling and animation, sampled speech and sound effects were highlighted.
In addition, the ZX Spectrum RoboCop was one of the biggest selling games of all time on that platform and was number one in the sales charts for over a year and a half. It entered the charts in April 1989, and was still in the top five in February 1991. The readers of YS voted it the 9th best game of all time.
Robocop's video game title theme (specifically the Game Boy version) was also used as the music in a series of TV adverts by European kitchen appliance company Ariston.
This is the Robocop splash screen for Spectrum |
Screenshot of Robocop's Level 01 on Spectrum |
The box cover for Spectrum is the same image used on the movie poster of the same name.
The games starts in the streets of Detroit, where you walk "side-scroll" left to right, punching de enemies without any gun, just with your fists. Some of the enemies jump on you with Kung-Fu flying kicks, others shoot at you from the windows.
I'm not sure about Robocop being able to jump really height but it does work in the games some how. The boss of level 1 is Ed-209 and the trick here to pass is to jump and shoot at it.
The consistency of this Spectrum game with the movies is awesome, it seems like you are watching the movie but playing it. From the punks trying to arm a innocent woman to the photo ID puzzle, this game revives the movie in detail.
They even added the baby food so every time you eat it increases your energy levels.
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